targets: all
- Increased to 16 bit width images under zx (zx).
- Fixed PUT IMAGE support for 16 bit width (zx).
- Fixed GET IMAGE support for 16 bit width (zx).
- Fixed BLIT IMAGE support for 16 bit width (zx).
- Fixed default resolution sizes, tiles conversion, IMAGE HEIGHT in constants (vic1, vic20).
- Fixed IMAGE WIDTH / IMAGE HEIGHT under constant calculation (gime, coco3).
- Fixed IMAGE HEIGHT on gime (coco3).
- Fixed PUT IMAGE limits under atari/atarixl (gtia).
- Fixed duff device under cpc (z80).
- Fixed PUT IMAGE on screen height limit (cpc).
- Fixed launch on multistaged execution (coco3).
- Added support for >128 pixel vertical size (gime, coco3).
- Fixed gime dynamic bank usage and calculation (coco3).
- Fixed PUT IMAGE on gime vertical limit up to 200 pixel (coco3).
- Fixed GET IMAGE on gime vertical limit up to 200 pixel (coco3).
- Fixed BLIT on gime vertical limit up to 200 pixel (coco3).
- Fixed dynamic gime bank count (coco3).