Text Based Games - Using Graphic modes
Posted: Wed Oct 18, 2023 11:00 am
While it might have been possible with some extra machine language work on the original COCO BASIC to merge Hi-Res graphics and Text, it actually comes natively with UGBASIC. This is a welcome capability and saves me from having to load my GSCREEN Machine code program that accomplishes this (about 1K worth).
I'm documenting my progress here...
https://github.com/pwillard/vidtext
I'm documenting my progress here...
https://github.com/pwillard/vidtext