How to avoid switching to ug runtime on target?
Posted: Fri Dec 27, 2024 9:32 am
Hi all, new guy here (you might know me from ABBUC) and trying a "quick start" with ugBasic (especially IDE)
The documentation is amazing, but overwhelming and so I ask here
Target is Atari XL, and I want a simple Text output on the default text screen. This is my ugBasic code:
It compiles, opens Altirra (Atari-Emulator) and shows the Atari Graphics 0 (Text) Screen for a moment and then switches to a black screen saying "ugBasic runtime version 1.16.5" and prompts me with a flashing cursor.
When I now enter "run", it prints "Hello ugBASIC", but on that black screen which I think is SCREEN #4.
Question: How do I run that simple program, so that it opens the text screen (Graphics 0, SCREEN #2) in Altirra and outputs the text there, instead of showing the ugBasic runtime?
The documentation is amazing, but overwhelming and so I ask here
Target is Atari XL, and I want a simple Text output on the default text screen. This is my ugBasic code:
Code: Select all
SCREEN #2
PRINT "Hello ugBASIC"
When I now enter "run", it prints "Hello ugBASIC", but on that black screen which I think is SCREEN #4.
Question: How do I run that simple program, so that it opens the text screen (Graphics 0, SCREEN #2) in Altirra and outputs the text there, instead of showing the ugBasic runtime?