Search found 65 matches
- Sat Jun 22, 2024 6:39 am
- Forum: New features
- Topic: vg5000
- Replies: 6
- Views: 8494
Re: vg5000
je connais le processeur video (VDP) EF9345 l'assembleur z80, 6510 ainsi que le BASIC c'est tout !. Merci pour le informations, mais peut-être que je me suis mal exprimé. Je connais aussi le Zilog Z80 et le MOS 6510, mais le problème n'est pas de connaître les routines qui contrôlent l'EF9345 mais ...
- Fri Jun 21, 2024 11:54 am
- Forum: New features
- Topic: vg5000
- Replies: 6
- Views: 8494
Re: vg5000
Bonjour et bienvenue rendomizer ! Je souhaiterais savoir si vous avez l'intention de porter le vg5000 dans ugbasic ? En réalité il y aurait du support, mais je n'ai pas pu aller beaucoup plus loin en raison des difficultés objectives liées au manque de documentation technique, et surtout de référenc...
- Sat Apr 27, 2024 6:00 pm
- Forum: Support
- Topic: Would writing a virtual machine be practical?
- Replies: 2
- Views: 7074
Re: Would writing a virtual machine be practical?
Hi wysardry ! Would it be practical to create a virtual machine using ugBASIC? In reality it is opposite to the philosophy of ugBASIC: with ugBASIC you can use the language itself to write the game, and porting is the adaptation of what you have written with respect to the (small) differences. Thus ...
- Sat Apr 27, 2024 5:54 pm
- Forum: Support
- Topic: Progress on Sharp MZ series?
- Replies: 2
- Views: 7228
- Mon Mar 11, 2024 5:43 pm
- Forum: Announcing new software
- Topic: CREEPY CARROTS
- Replies: 0
- Views: 9863
CREEPY CARROTS
[italian and french follow] https://retroprogramming.iwashere.eu/_media/creepy-carrots-315x250.jpg CREEPY CARROTS IS OUT! New game for Olivetti Prodest PC128 , written in ugBASIC : with a spell, an evil witch has transformed Wilbo the farmer into a were-rabbit. Help him free himself from the curse b...
- Mon Mar 11, 2024 12:54 pm
- Forum: Announcing new software
- Topic: ACME, inc. (10 liner)
- Replies: 0
- Views: 9856
ACME, inc. (10 liner)
[italian follows] https://img.itch.zone/aW1nLzE1MzQxNzc0LmpwZw==/315x250%23c/u5W1nm.jpg I am pleased to present my second ugBASIC program which I submitted to participate in the BASIC 10 Liner Contest 2024.It is a single multitasking player arcade game, which runs on three different 8-bit home compu...
- Sat Feb 17, 2024 9:47 am
- Forum: Announcing new software
- Topic: FALLING BALLS (10 liner)
- Replies: 0
- Views: 9824
FALLING BALLS (10 liner)
[italian follows] https://img.itch.zone/aW1nLzE1MDA0NDAxLmpwZw==/315x250%23c/wPM8a7.jpg I am pleased to present my first ugBASIC program which I submitted to participate in the BASIC 10 Liner Contest 2024.It is a single multitasking player arcade game, which runs "as is" on three different...
- Sat Feb 03, 2024 1:57 pm
- Forum: BASIC 10Liner Contest - 2024
- Topic: INFO AND RULES!
- Replies: 0
- Views: 15628
INFO AND RULES!
[Italian and French follow] :arrow: ENGLISH An interesting competition is held at the beginning of each year: the BASIC 10Liner Contest . Run by Gunnar Kanold since 2011, you can submit game or programs written for any BASIC for 8-bit home computer for which an emulator is available. Some of the en...
Re: Features!
Hi PaoloRaven , first of all, thank you very much for the message! I try to answer each question precisely, let's see if we can solve it. If anything, if there are any fixes, I implement them in the beta version to keep them until the next official release. 1) ASM implementation is foggy: some comma...
- Fri Dec 08, 2023 9:52 pm
- Forum: Announcing new software
- Topic: NEW EXAMPLE: BLADE RUNNER OPENING
- Replies: 0
- Views: 9944
NEW EXAMPLE: BLADE RUNNER OPENING
[italian and french follow] https://ugbasic.iwashere.eu/assets/img/examples/vdg_bladerunner.png Image from TRS-80 Color Computer 3 version VIDEOGAME ISPIRED: BLADE RUNNER OPENING This code will draw the opening title of the "Blade Runner" videogame, developed by Westwood Studios and publis...