Search found 65 matches

by spotlessmind1975
Sat Jun 22, 2024 6:39 am
Forum: New features
Topic: vg5000
Replies: 6
Views: 8494

Re: vg5000

je connais le processeur video (VDP) EF9345 l'assembleur z80, 6510 ainsi que le BASIC c'est tout !. Merci pour le informations, mais peut-être que je me suis mal exprimé. Je connais aussi le Zilog Z80 et le MOS 6510, mais le problème n'est pas de connaître les routines qui contrôlent l'EF9345 mais ...
by spotlessmind1975
Fri Jun 21, 2024 11:54 am
Forum: New features
Topic: vg5000
Replies: 6
Views: 8494

Re: vg5000

Bonjour et bienvenue rendomizer ! Je souhaiterais savoir si vous avez l'intention de porter le vg5000 dans ugbasic ? En réalité il y aurait du support, mais je n'ai pas pu aller beaucoup plus loin en raison des difficultés objectives liées au manque de documentation technique, et surtout de référenc...
by spotlessmind1975
Sat Apr 27, 2024 6:00 pm
Forum: Support
Topic: Would writing a virtual machine be practical?
Replies: 2
Views: 7074

Re: Would writing a virtual machine be practical?

Hi wysardry ! Would it be practical to create a virtual machine using ugBASIC? In reality it is opposite to the philosophy of ugBASIC: with ugBASIC you can use the language itself to write the game, and porting is the adaptation of what you have written with respect to the (small) differences. Thus ...
by spotlessmind1975
Sat Apr 27, 2024 5:54 pm
Forum: Support
Topic: Progress on Sharp MZ series?
Replies: 2
Views: 7228

Re: Progress on Sharp MZ series?

wysardry wrote: Fri Apr 05, 2024 10:14 pm How is support for the Sharp MZ series progressing?
Very slowly unfortunately, because I don't have any kind of support and the emulator is not very friendly. :(
by spotlessmind1975
Mon Mar 11, 2024 5:43 pm
Forum: Announcing new software
Topic: CREEPY CARROTS
Replies: 0
Views: 9863

CREEPY CARROTS

[italian and french follow] https://retroprogramming.iwashere.eu/_media/creepy-carrots-315x250.jpg CREEPY CARROTS IS OUT! New game for Olivetti Prodest PC128 , written in ugBASIC : with a spell, an evil witch has transformed Wilbo the farmer into a were-rabbit. Help him free himself from the curse b...
by spotlessmind1975
Mon Mar 11, 2024 12:54 pm
Forum: Announcing new software
Topic: ACME, inc. (10 liner)
Replies: 0
Views: 9856

ACME, inc. (10 liner)

[italian follows] https://img.itch.zone/aW1nLzE1MzQxNzc0LmpwZw==/315x250%23c/u5W1nm.jpg I am pleased to present my second ugBASIC program which I submitted to participate in the BASIC 10 Liner Contest 2024.It is a single multitasking player arcade game, which runs on three different 8-bit home compu...
by spotlessmind1975
Sat Feb 17, 2024 9:47 am
Forum: Announcing new software
Topic: FALLING BALLS (10 liner)
Replies: 0
Views: 9824

FALLING BALLS (10 liner)

[italian follows] https://img.itch.zone/aW1nLzE1MDA0NDAxLmpwZw==/315x250%23c/wPM8a7.jpg I am pleased to present my first ugBASIC program which I submitted to participate in the BASIC 10 Liner Contest 2024.It is a single multitasking player arcade game, which runs "as is" on three different...
by spotlessmind1975
Sat Feb 03, 2024 1:57 pm
Forum: BASIC 10Liner Contest - 2024
Topic: INFO AND RULES!
Replies: 0
Views: 15628

INFO AND RULES!

[Italian and French follow] :arrow: ENGLISH An interesting competition is held at the beginning of each year: the BASIC 10Liner Contest . Run by Gunnar Kanold since 2011, you can submit game or programs written for any BASIC for 8-bit home computer for which an emulator is available. Some of the en...
by spotlessmind1975
Sun Jan 14, 2024 4:38 pm
Forum: Support
Topic: Features!
Replies: 1
Views: 6441

Re: Features!

Hi PaoloRaven , first of all, thank you very much for the message! I try to answer each question precisely, let's see if we can solve it. If anything, if there are any fixes, I implement them in the beta version to keep them until the next official release. 1) ASM implementation is foggy: some comma...
by spotlessmind1975
Fri Dec 08, 2023 9:52 pm
Forum: Announcing new software
Topic: NEW EXAMPLE: BLADE RUNNER OPENING
Replies: 0
Views: 9944

NEW EXAMPLE: BLADE RUNNER OPENING

[italian and french follow] https://ugbasic.iwashere.eu/assets/img/examples/vdg_bladerunner.png Image from TRS-80 Color Computer 3 version VIDEOGAME ISPIRED: BLADE RUNNER OPENING This code will draw the opening title of the "Blade Runner" videogame, developed by Westwood Studios and publis...