Search found 65 matches
- Wed Oct 11, 2023 9:31 pm
- Forum: Support
- Topic: General Game Design - Early Tests
- Replies: 8
- Views: 12649
Re: General Game Design - Early Tests
Hi ericomont , these are really very interesting posts, thank you! :D One factor I would also add to the above list is the memory cost of logics in ugBasic. This part would be a bit tricky to keep track right now but I will keep an eye on it. Regarding memory occupied by logic, targets using the Mot...
- Mon Oct 09, 2023 6:03 pm
- Forum: Support
- Topic: General Game Design - Early Tests
- Replies: 8
- Views: 12649
Re: General Game Design - Early Tests
Hi ericomont, excellent arguments!
But... are you sure it's a TRS-80 Color Computer theme only?
But... are you sure it's a TRS-80 Color Computer theme only?
Re: PETSCII
ciao dinoprodest , e benvenuto! Su ugBASIC c'è questo file che presenta l'intero set dei caratteri PETSCII, sia maiuscolo/semigrafico che minuscolo/maiuscolo. Ogni carattere è descritto da 8 byte, uno per ogni riga. Ogni bit del byte rappresenta un pixel, da sinistra (bit più significativo) a destra...
- Mon Oct 09, 2023 5:47 pm
- Forum: New features
- Topic: Modern platforms as a target
- Replies: 7
- Views: 11705
Re: Modern platforms as a target
Hi wysardry , and thank you for the message. Adding support for modern targets is something very challenging. :o As it is done now, ugBASIC programs should boot in full autonomy, taking possession of the PC, and therefore has no possibility of being launched from modern OS. This path is essentially ...
- Mon Oct 09, 2023 5:40 pm
- Forum: New features
- Topic: LEFT$() and RIGHT$() assignment
- Replies: 3
- Views: 8615
LEFT$() and RIGHT$() assignment
hello everyone, and welcome! I'm trying to tidy up the manual before releasing the new version of ugBASIC ( v1.15 ) and I found myself faced with a rather questionable implementation of the LEFT$(..) and RIGHT$(..) commands. I'll try to explain better. In general, BASIC has facilities for extracting...