Search found 65 matches

by spotlessmind1975
Thu Jul 11, 2024 3:44 pm
Forum: Support
Topic: FOR...NEXT with negative STEP semantic
Replies: 5
Views: 9871

Re: FOR...NEXT with negative STEP semantic

Hi clovepower ! Unfortunately, I think the fix introduced another issue For that matter I fear he has introduced more than one. But I think that, in the end, this is a good thing: because it allowed me to see that there was one basic thing that wasn't right. :) In order to better explain the complex...
by spotlessmind1975
Wed Jul 10, 2024 7:30 pm
Forum: Support
Topic: FOR...NEXT with negative STEP semantic
Replies: 5
Views: 9871

Re: FOR...NEXT with negative STEP semantic

Hi clovepower ! Is this a bug or intended behavior? This is a bug without any doubt. And I also know how it was introduced. Before I tell you that I have already fixed it and you can download the compilers' COLDFIX, I would like to explain how it was born. Let me start by saying that being the only ...
by spotlessmind1975
Sun Jul 07, 2024 10:20 pm
Forum: New features
Topic: Double Buffer for Dragon Target
Replies: 4
Views: 14795

Re: Double Buffer for Dragon Target

Hi clovepower ! I am trying to use double buffered screen with the Dragon target, but is seems unsupported. I confirm that it is currently not supported under Dragon 32/64. DOUBLE BUFFER is supported only for the following targets: c128 c64 (limited to text mode only), to8 pc128op coco3 (limited to ...
by spotlessmind1975
Fri Jul 05, 2024 5:56 pm
Forum: Support
Topic: Hello! Some questions for a game- C64
Replies: 3
Views: 6835

Re: Hello! Some questions for a game- C64

Hi avazquez!
avazquez wrote: Wed Jun 26, 2024 5:38 am 4) Where are CSPRITES documented ?
I'm happy to let you know that I just wrote a short guide on how to use SPRITE, CSPRITE and MSPRITE in ugBASIC.

The guide can be consulted here.

I hope it can be useful to you! :D
by spotlessmind1975
Thu Jul 04, 2024 6:39 am
Forum: Support
Topic: Initialization of local variables in procedures
Replies: 2
Views: 6003

Re: Initialization of local variables in procedures

Hi clovepower ! I am running the below code in the Dragon target (I get an IDE error if I use VIC 20) . I received the error report, and I will work in order to make it working again under VIC-20 with a HOTFIX. If you have not already done so, I recommend that you activate the automatic detection of...
by spotlessmind1975
Thu Jul 04, 2024 6:12 am
Forum: Support
Topic: Lazy IF?
Replies: 3
Views: 6636

Re: Lazy IF?

Hi clovepower Ah, I missed that conversation (since I was searching for "lazy" rather than "short circuit" ) but yes, that answers my questions. You're right! I remembered it like that, "lazy", too. It took me a while to find the exchange again. :D At the end, I think i...
by spotlessmind1975
Wed Jul 03, 2024 10:08 pm
Forum: Support
Topic: Lazy IF?
Replies: 3
Views: 6636

Re: Lazy IF?

Hi clovepower , and thank you for the message! :D Hi, just wondering, as did not find it in the doc, if the clause in IF statement is evaluated in a lazy (C-style) way or not; meaning: I don't know if we are referring to the same feature, but in this thread the topic of short circuiting in evaluatio...
by spotlessmind1975
Wed Jun 26, 2024 7:19 am
Forum: Support
Topic: Hello! Some questions for a game- C64
Replies: 3
Views: 6835

Re: Hello! Some questions for a game- C64

Hi avazquez , and welcome to the forum! :D First of all, I'm very happy that you like the project, and I hope I can answer all your questions in a helpful way! 1) No Arctan ? Sorry I am no math expert but how then do we get the angle between two points ? In general, therefore not strictly linked to ...
by spotlessmind1975
Mon Jun 24, 2024 8:08 pm
Forum: Support
Topic: Passing arrays to (recursive?) procedures
Replies: 3
Views: 6581

Re: Passing arrays to (recursive?) procedures

Hi clovepower , and welcome to the forum! :D 1) Is it possible to pass an array to a procedure and, if so, how? On ugBASIC the parameters in the procedures are always passed by copy, never by reference, and the copy occurs only for simple, i.e. non-aggregate, types. So you can pass single variables ...
by spotlessmind1975
Sun Jun 23, 2024 10:53 am
Forum: New features
Topic: vg5000
Replies: 6
Views: 8482

Re: vg5000

Bonjour rendomizer ! Bonjour spotlessmind1975.Excusez moi pour le manque de precision. Le problème n’est pas le manque de précision, mais la nécessité de disposer des spécifications du matériel, et non des ROM. Sauf besoins spécifiques, que je ne vois pas ici, nous n'utilisons pas les routines ROM. ...