Search found 2 matches

by PaoloRaven
Fri Jan 19, 2024 2:01 pm
Forum: Support
Topic: text based games
Replies: 2
Views: 6512

Re: text based games

Hey mate, I'm also interested on this topic as I wanted to code a similar game. you basically have two options: 1) wait for ugBasic featuring the real time disk read 2) shrink the text as much as possible You know that having a large amount of text was an issue even on 16-bit QBasic and even there t...
by PaoloRaven
Sun Jan 14, 2024 3:13 pm
Forum: Support
Topic: Features!
Replies: 1
Views: 5790

Features!

Hey everyone, I would point out some issues that I'm having with ugBasic and suggest some features in order to improve it. 1) ASM implementation is foggy: some commands seem to work while some others are not. Try this: ON CPU6809 BEGIN ASM LDB #20 LDB #20 END ASM It throws a critical error due to th...