Search found 6 matches
- Tue Mar 25, 2025 9:26 pm
- Forum: Support
- Topic: Help making a basic game for CoCo 2
- Replies: 9
- Views: 69486
Re: Help making a basic game for CoCo 2
Hi everyone! Here's another part of the space saga :) Now I've added shooting for the ship and three random speeds (1,2 or 3) for the enemy ship. Here's the code: '------------------------------------------' 'Simple CoCoGame - v1.3 'By Giovani Gualdi - 2025 '-----------------------------------------...
- Fri Mar 14, 2025 9:08 pm
- Forum: Support
- Topic: Help making a basic game for CoCo 2
- Replies: 9
- Views: 69486
Re: Help making a basic game for CoCo 2
Hi! After studying the content sent by ericomont ( viewtopic.php?p=364#p364 ) and spotlessmind1975, I adjusted my routines, and now they are more enjoyable to play, here is the code: '------------------------------------------' 'Simple CoCoGame - v1.2 'By Giovani Gualdi - 2025 '---------------------...
- Sat Mar 08, 2025 12:17 am
- Forum: Code snippets
- Topic: Bouncing Balls - Pixel perfect motion blitting (non-sprites)
- Replies: 6
- Views: 76380
Re: Bouncing Balls - Pixel perfect motion blitting (non-sprites)
Amazing Érico ! Now study and apply all this.
- Fri Mar 07, 2025 1:12 pm
- Forum: Support
- Topic: Help making a basic game for CoCo 2
- Replies: 9
- Views: 69486
Re: Help making a basic game for CoCo 2
Wow, thanks Erico! I'll take a look there.
Ok, I'll fix that.Also, I can't see your posted images.
- Thu Mar 06, 2025 12:42 pm
- Forum: Support
- Topic: Help making a basic game for CoCo 2
- Replies: 9
- Views: 69486
Re: Help making a basic game for CoCo 2
Spotlessmind1975, thank you so much for such valuable elucidations, I wasn't aware of these details. UgBasic is truly wonderful and vast, offering effective solutions. I will study the LOAD ATLAS and ROLL X commands more carefully, and try to implement what I intend. And... yes, I would very much li...
- Thu Mar 06, 2025 2:43 am
- Forum: Support
- Topic: Help making a basic game for CoCo 2
- Replies: 9
- Views: 69486
Help making a basic game for CoCo 2
Hi! I've been diving into ugBasic's settings, especially looking at the useful examples posted by spotlessmind1975 , ericomont , and others, and I'm seriously impressed with the performance. I'm planning to build a simple 'destroy everything that moves' style game, and use it to get better at basic ...