Search found 97 matches

by spotlessmind1975
Sat Mar 29, 2025 7:34 pm
Forum: Support
Topic: Help making a basic game for CoCo 2
Replies: 9
Views: 69544

Re: Help making a basic game for CoCo 2

Hi Giovani_Gualdi!
Giovani_Gualdi wrote: Tue Mar 25, 2025 9:26 pm Here's another part of the space saga
A truly remarkable work, congratulations! :D
by spotlessmind1975
Sat Mar 29, 2025 12:08 am
Forum: Support
Topic: new here. some questions
Replies: 4
Views: 9647

Re: new here. some questions

Hi zartan917 ! First of all thank you so much for the support and the link! When i downloaded ugbasic did it download emulators too? i find i have to set the path to the emulators, are they included or i have to get each one. Emulators are downloaded separately, and are not part of the IDE or ugBASI...
by spotlessmind1975
Fri Mar 28, 2025 10:07 pm
Forum: Support
Topic: new here. some questions
Replies: 4
Views: 9647

Re: new here. some questions

Hi zartan917 , and welcome! :D First of all, thank you so much for the message! im following the tutorials but when i add an image it just shows the name of the image not actual picture. The result you got seems to be the one you get by writing something like: PRINT image where image is the name of ...
by spotlessmind1975
Wed Mar 26, 2025 8:32 pm
Forum: Support
Topic: Description of bit type a bit unclear
Replies: 1
Views: 3914

Re: Description of bit type a bit unclear

Hi Hrundy and welcome! :D it seems to me that the second line is somewhat wrong in the comment. I would think that this stands for "y and 223" (239 is 255-16, not -32)? I think you are right about the comment, but not on the value, that seems not exact. Infact, the HAS NOT BIT instruction ...
by spotlessmind1975
Thu Mar 06, 2025 8:16 am
Forum: Support
Topic: Help making a basic game for CoCo 2
Replies: 9
Views: 69544

Re: Help making a basic game for CoCo 2

Hi Giovani_Gualdi , and welcome! However, I'd like to smooth out the horizontal movement to be more like the vertical movement, it's so smooth. Is there any way to get around this? First of all thank you very much for the code , really interesting! Reading the code, I see that you use the PUT IMAGE ...
by spotlessmind1975
Sat Mar 01, 2025 8:42 pm
Forum: New features
Topic: Storage access: files or memory?
Replies: 10
Views: 236676

Re: Storage access: files or memory?

Hi ldir_hector , no problem, actually happy to read you! I tried this DLOAD source with a png file of 16*16 pixels only containing red. If the image contains only red pixels, ugBASIC will consider red as the background color, and therefore will set the background color of the entire screen as such.I...
by spotlessmind1975
Thu Feb 20, 2025 10:33 pm
Forum: New features
Topic: Storage access: files or memory?
Replies: 10
Views: 236676

Re: Storage access: files or memory?

Hi ldir_hector!
ldir_hector wrote: Mon Oct 14, 2024 9:23 pm I hope you'll find a way to deal with storage access.
I think you'll find an interesting example about storage access.

Take a look here and here.
by spotlessmind1975
Thu Feb 20, 2025 10:30 pm
Forum: Announcing new software
Topic: Manic Miner tribute
Replies: 4
Views: 88802

Re: Manic Miner tribute

Hi ervin ! :D I have created an itch.io page for this project (only my 2nd project uploaded to itch!) Great move! I've seen it and it's really cool, especially the fact that it loads data from disk onto the Amstrad CPC, which was a feature other people were asking about. Now we have a great real exa...
by spotlessmind1975
Thu Feb 20, 2025 6:06 pm
Forum: Announcing new software
Topic: Manic Miner tribute
Replies: 4
Views: 88802

Re: Manic Miner tribute

Hi ervin , and thank you so much for sharing you experience! Is there a way to attach my code etc to this post? For all the considerations on optimizations and innovative solutions, maybe it's time to open a specific and dedicated thread in the Support area , so that maybe it can give ideas to other...
by spotlessmind1975
Tue Feb 18, 2025 6:30 pm
Forum: Support
Topic: AT$ sytax appears to be incorrect
Replies: 4
Views: 20440

Re: AT$ sytax appears to be incorrect

Hi jjarrell ! I'll have to update my code snippet I posted after the fix since I posted it with AT$(Y,X) syntax. Ok, problem solved! :D You should be so kind to get the latest COLDFIX ([20250218]), using UGBASIC-IDE or on this page . The syntax is the one described on the manual page ( 16.24 AT (fun...